Caravan
Caravans are used to carry gold or supplies long distances. Because of the great weight of its cargo, this caravan moves very slowly. The drivers of Baldres’s caravans have been given light weapons to defend themselves with, and they also have stocks of herbs and potions for treating minor injuries.
Special Notes: This unit may heal another by up to 2 HP per turn, or cure the effects of poison.
Information
Advances from: | |
Advances to: | |
Cost: | 20 |
HP: | 48 |
Movement: | 4 |
XP: | 50 |
Level: | 1 |
Alignment: | neutral |
ID | Foap Caravan |
Abilities: | heals +2 |
Attacks (damage - count)
whip melee | 5 - 2 impact |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 3 | 20% | |
Hills | 2 | 50% | |
Mountains | 3 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 3 | 20% | |
Swamp | 3 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |